Okay also if you stack the weather cards it eats them? like they get removed from the game. So next time you have no cards. I think if you go lower then -1 on your lives system then you can play indefinitely. Or is there no loose state? anyway, these are just some of the things I noticed when trying to play. Thanks for the submission.
I like the idea. Maybe a game where you have the limited choices, and then it contrasts with what the actual day's weather was and people can get mad at you for being inaccurate. THAT would be very Midwestern.
Ah! I think the UI scaling for the game is acting up. I tried playing on a few different machines and it cuts off the image about halfway. I zoomed in on my PC and it revealed the rest of the play area but the scaling on the UI objects were still off I think. It made it hard to interact with, sadly. Are you planning on fixing it? I'd love to give it a try.
I can second this, I am also having some difficulties with UI and input! (I find that getting play to work well in browser embeds can be tough for things like jam games with short turnarounds, or high-concept stuff that gives little room for stress-testing!)
Either way, I dig the idea, balancing between realism and optimism to get by!
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I've uploaded a windows build for y'all now.
I don't think this is displaying correctly. I got it to somewhat work if I zoom in a bunch but then the buttons aren't where they should be I think.
Okay also if you stack the weather cards it eats them? like they get removed from the game. So next time you have no cards. I think if you go lower then -1 on your lives system then you can play indefinitely. Or is there no loose state? anyway, these are just some of the things I noticed when trying to play. Thanks for the submission.
I like the idea. Maybe a game where you have the limited choices, and then it contrasts with what the actual day's weather was and people can get mad at you for being inaccurate. THAT would be very Midwestern.
For the scaling issues, I was able to fix by changing the zoom level in my browser.
Ah! I think the UI scaling for the game is acting up. I tried playing on a few different machines and it cuts off the image about halfway. I zoomed in on my PC and it revealed the rest of the play area but the scaling on the UI objects were still off I think. It made it hard to interact with, sadly. Are you planning on fixing it? I'd love to give it a try.
I can second this, I am also having some difficulties with UI and input! (I find that getting play to work well in browser embeds can be tough for things like jam games with short turnarounds, or high-concept stuff that gives little room for stress-testing!)
Either way, I dig the idea, balancing between realism and optimism to get by!
I uh, actually have no idea what is up then. I will test on some other machine later and see if I can recreate.